This year I posted:
35 Tara icons
40 of my favorite btvs images
torchwood wallpapers
spring with xan redux (icons and picspam)
merlin & torchwood graphics
summer of giles redux (icons, walls, banners, etc)
gentlemen of btvs (manips)
torchwood (walls&banners) & ai (manips)
104 icons (s/x, merlin, ai)
movie poster set 1
movie poster set 2
movie poster set 3
spring with xan redux (movie posters)
summer of giles redux (movie posters)
movie posters & ai manips
fall_for_sx redux (movie posters)
request post movie posters set 1
Overall Thoughts
This was my first foray into seriously making artwork for other fandoms, and after dabbling a little bit I'm finally getting enough resources to make competent graphics in both Merlin and American Idol, with a little bit of Torchwood (although after Children I probably will not be doing anything from there not specifically requested by
Looking back, did you create more graphics than you thought you would this year, less, or about what you'd predicted?
I think I did less this year than I have in the past, but that's not actually unexpected (hi thesis and move and yeah). I definitely did more movie posters than I would have ever expected, because it started out as a funny little experiment and expanded to be one of the most enjoyable sizes for me to work in for ages.
What pairing/genre/fandom did you create graphics for that you would never have predicted in January?
HA. American Idol Season 8 Kris/Adam graphics, to be sure.
What's your own favorite artwork of the year? Not the most popular, but the one that makes you happiest?
I love these:
1) the podfic cover I did for
2) This Kris Allen manip for
3) The movie poster for
4) The movie poster for
Did you take any graphic risks this year? What did you learn from them?
It's a little harder to discuss this than discussing fiction risks, because I think graphically almost everything is a risk - half the time when I wake up the next morning whatever it was I was happy with last night doesn't look nearly as good as I thought. I will say that I tried to really use light this year in ways that I hadn't before, particularly in icons. I don't know if I was entirely successful in deploying light (or if half the time the icons come out in ways that make other people squint), but it got me looking at light and shadows in different ways. Also, switching from primarily horizontally oriented graphics to vertically oriented has actually been a very natural switch for my brain. I think in part it's because much of the rest of the world is oriented vertically too (think movie posters, book covers, many art works, scrolls, advertisements in magazines, etc), and so I keep drawing inspiration from those sources as well. The only thing I worry is that the movie posters are not often as complex as some of the other graphics I've worked on - often i spend time working quite hard to *find* the right image, and it comes together in a matter of minutes once the image is found. Whereas with wallpapers it's often way more of an assemblage of elements, and I wonder if I have sacrificed a kind of process of challenge I used to engage in. On the other hand, I've created some spectacular failures based on those principles of assembly too.
From my past year of creating graphics, what was . . .
My best artwork post of this year:
summer of giles redux (icons, walls, banners, etc)
My most popular post of this year:
gentlemen of btvs (manips)
Artwork of mine most under-appreciated by the universe, in my opinion:
The Ianto wallpapers in this post
Most fun art to make:
spring with xan redux (movie posters)
Graphic with the single sexiest moment:
ok, i know it's TOTAL crack, but the manip/movie poster I made for
Most "Holy crap, that's wrong, even for you" graphic:
see above. but note, at least this last year I left full frontal nudity out of my artwork. ha.
Graphic that shifted my own perceptions of the characters:
the movie poster for
Hardest graphic to make:
the movie poster for
Biggest Disappointment:
The feeling that I am actually starting to get tired of doing Buffy-related graphics. I don't want to be, but without inspiration in some form (mostly through creating art for specific works), I feel like I have plumbed the depths of what's out there. I may never have made the perfect Giles icon (that was my original goal when starting this stuff), but I have worn out most of the image resources that I do have for pretty much every character that I liked making graphics for.
Biggest Surprise:
I have two big surprises, I think. The first was that people liked the manips of the gentleman of Btvs so much. I was utterly awed by the response for those, especially since I'd done them quite on a whim. The second was the way in which I have been absolutely adopted by the AI fandom: they have opened up their arms and jumped me with wholehearted enthusiasm, and I love that. It makes me want to do more, stretch myself further, and create more because of the way in which my work has been received. It'll be interesting to see how that changes as a new season of idol rolls around again.
Most Unintentionally Telling Graphic:
I have no idea how to tell about this one... i think if you look at my graphics you'll be able to tell how I feel about any number of characters, or about what parts of the human body I find visually appealing, or what colors I think achieve a certain type of tone... or how I feel about space. Probably